Mutata Jamboree
Team Goal :
- Complete this jam without any of the team crunching.
- Work and bond as a team, over a project we can all enjoy.
- Experience working with a group to develop a project.
- Get to the finish line with something we all can be proud of.
- Make new friends and connections.
- Create something portfolio worthy.
- Gain individual improvement and criticism on our work.
All of our above goals were accomplished in our team within the two weeks we had.
Mutata Jamboree
In a post-apocalyptic world devoid of excitement, embrace the power to create captivating creatures using genetic mutations. Explore endless possibilities by combining mutations to construct creatures like walking eyes or Cronenberg-esque entities. Unleash your creativity and shape a desolate world into a captivating haven of fascinating lifeforms in this intriguing game.
Minimum Viable Product (MVP):
Our goal in our MVP is to create a game where the user can express their creativity, making various creatures. Thus our focus is on the creature creation and its experience there.
Note : Click on the computers to enter the creature creator
Art Team :
Hanna - 2D Assets Artist / Art Team Lead
Eric - 3D Artist
Sound Team :
Ryna - Sound Designer
Noah - Composer (BandcampLink)
Seong - Voice Actor ( TwitterLink )
Programing Team :
Seth - Lead Programmer
Ekin Sertkaya -junior Programmer
GalAzu - ( Advisor/ creative input )
Management Team :
William VB - Team Manager
Additional Contributors :
Devolver Digital - Volley IP
Volvy IP likeness used with permission from Devolver Digital
Status | In development |
Platforms | HTML5 |
Authors | TooLoo Studio, neurophonic, Ekin Sertkaya, William VB, Lyren03, Contactingnoah, Airwrex |
Made with | Unity |
Tags | Singleplayer, Unity |
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